Tekko 2015: Day 2, Saturday

As I mentioned yesterday, Day 2 started awfully early for us.  9:30 am.

There's a 9:30...in the morning, too?

There’s a 9:30…in the morning, too?

Our young ward met up with her friends and went to a panel about an anime that the wife and I are too out of the loop to know anything about (they did a group cosplay from the anime, and we had no idea who either of them were supposed to be).  We decided to throw on our Hitatare outfits and wore them to the convention.

So, while our ward was away, we decided to head over to the Godfathers of Anime panel that my nameless friend I mentioned yesterday (the guy who ran the RTK panel a few years ago).  We walked in around halfway through because 9:30 was strenuous enough, there was no way I was getting there before 9:00.  He had some pretty good information, I wish we’d have been able to see the whole thing.  Definitely interesting.

We were going to hang around and chat with him and his ladyfriend afterward, but a big group approached him to chat and we were…well, still not entirely awake.

Us at 10:00 am.

Us at 10:00 am.

Next up we wandered around the convention center again, checked out the gaming area, trying to wake ourselves up some.  It didn’t work.  So we figured we would go veg out in the Premium Lounge for a few hours until Uncle Yo’s Magical Girl Bootcamp panel started.  It was 10:00 and the panel didn’t start until 12:30.  Good God, what were we going to do?

We zombie-crawled our way into the Premium Lounge (one of the perks of getting Premium Badges, and actually a pretty nice feature we have to admit).  We figured we could grab a bottle of water and get a few snacks, maybe try to get some fluids and food through us to try to wake ourselves up.  While we were there the Maid of Hearts Café group was running one of their events.

We were invited to play a game of Bullshit with the maids and a few other attendees.  I won.  Thus proving that every time I say that I can’t lie I am apparently lying.  We played a second round with a bigger group and I’m still going to claim victory, because at the end of the game I had the fewest cards of the group.

It was actually pretty fun and it helped to wake us up a lot, too.  The Maids were very interesting and fun to hang out with.  And they gave us a few trinkets before we left.  The wife got a plastic folding fan and I took a nifty Pop Art Disney Princess Bag, as they called it.

It pays to be a good Bullshitter in a café full of maids.

It pays to be a good Bullshitter in a café full of maids.

Yes, that’s Jasmine, Ariel, Belle, and Pocahontas in teary-eyed mode.

Jasmine says, “I didn’t even know his name!” Which, taken out of context, is a pretty whorey line.

Ariel says, “But Daddy…I love him!”

Belle says, in all her Stockholm Syndrome glory, “Please don’t leave me…I love you!”

And we finish it off with Pocahontas saying, “I can’t leave you!”

And on the side of the bag it even says, “It’s tough being a princess!”

The wife says I’m creepy, but I find it amusing.

So then we went to Uncle Yo’s Magical Girl Bootcamp panel.  I’m not sure what I was expecting from this panel.  It was Uncle Yo, so I figured it would be hilarious.  I thought he’d just riff on Magical Girl Anime.

I was wrong.

It was better than that!

It was better than that!

It was an intellectual panel on women’s equality, as told through the allegory of magical girl.  It was as hilarious as I expected from Uncle Yo, but it was also very poignant and thought-provoking.  I strongly recommend attending it in the future, if you have the chance.

We took a lunch break with our ward and a few of her friends.  Any guess where we took the poor girls to?

No, seriously.  Why have I not approached them for ad revenue, yet?

No, seriously. Why have I not approached them for ad revenue, yet?

With a lunch break in we did a quick jaunt through the dealer’s room and artist alley (which they have combined and are just calling the Exhibition Hall now) to see what we might be interested in purchasing later.  After that we decided there were no panels we were interested in.  Well, no, that’s not true.  We actually decided there were no panels we could stay awake through.  We made a quick trip back to the parking garage and slept for an hour and a half in my van.  With a good nap we made our way back to the convention and attended the Disability in Video Games panel.

The panel was hosted by a pair of women, I do not remember their names.  In my defense…I had just awoken from a nap and I’m generally bad with names any way.  One of the women suffered from anxiety issues and the other suffered from a deformed right hand.  At a few times in their panel they came off as a little whiny, but I’ll give them a pass because…in their situation I probably would have whine twice as much as them.

Being a game developer I have to say that I’m glad I attended the panel.  They talked about lack of positive portrayals of disabled people and disabilities as a whole in games.  I wholeheartedly agree with that, but I was already thinking of that kind of stuff.  What they brought up in the second section of the panel, however, was something that I had never thought of as an Indie Developer: Accessibility.

I make computer games so I don’t have to deal with how useless a Playstation controller is to a person with only one hand or arm.  However placing keyboard shortcuts far from each other lowers the accessibility for disabled players, same with requiring the mouse and keyboard to be used at the same time.  I’ll definitely take that into consideration in future titles.  This is especially important in RPGs and Visual Novels, the most likely titles for Nic3Ntertainment to produce.

After the disability panel was over we collected our ward and went home, because we were all sleep deprived and the nap had only let us make it as far as we had gotten.  So we missed the surprise fire drill that happened about a half hour or so after we left.

And that was Saturday.  Tomorrow we’ll talk about Sunday and the overall review of the convention this year.

~RCS

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