Jagged Alliance: Pseudo-Preview

I have just recently discovered excellent news.  For anyone who may be fans of the Jagged Alliance series of computer games, apparently BitComposer Games and Kalypso Media have gotten the rights to the series.

As such, they have made a new game which will come out on February 14, just a few days away.  It is a graphically improved retelling of the original Jagged Alliance 2, which I’m perfectly fine with.

It also has a new system, it’s no longer turn-based strategy; it is now real-time strategy.  But you can pause it and issue commands in a tactical mode which lets you assess your squad-members, the viewable enemies, the terrain, etc.  The actions you command your squad members to perform will then be carried out in sequence, you can even link events together, like waiting for someone to shoot before moving ahead to draw a guard’s attention, or having two guys move into position and to pincer an enemy and coordinating their shots to make sure both are in position, first.

It sounds like a really good improvement…sadly my computer’s graphics card seems to be the bane of my existence right now and I’m having trouble running the demo.  So, I’m looking for an improved graphics card and will try to get one in this chittering box beside me very soon.

At that point expect an actual preview about the game and hopefully I’ll get Kalypso Media’s attention and get a free review copy (yeah right).


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